It’s not all about out of school activities; we can also help you expand the world of computer programming by taking York maker Hub into your classroom. Take the opportunity to hire our technical equipment in 6 week blocks and purchase the staff support required to complete a class project. school as a York based company we operate through out the Yorkshire region supporting schools with children age 8 to 16 years.Alternatively, York Maker Hub can help you create a unique 1 – 5 day coding event at your school.

Technical Equipment Hire

The Crumble Micro Controller

Similar to Scratch, the Crumble programming platform adds more logic and maths elements. It incorporates programmable electronics that allow students to connect LED’s, motors and sensors; bringing a computer program into the physical world.

Potential Learning Outcomes

  • Understand What algorithms are and how they are implemented.
  • Create and debug simple programs.
  • Use logical reasoning to predict program behaviour.
  • Deign, write and debug programs that accomplish specific goals, including controlling physical systems.
  • Understand simple Boolean Logic.
  • Within programs use, selection, repetition, work with variables and inputs and outputs.
  • Use logical reasoning to explain how an algorithm/program should work and why it is not working.
  • understand and use electrical systems in their products, series circuits incorporating switches, bulbs, buzzers and motors.
  • apply computing and use electronics to embed intelligence in products that respond to inputs, sensors, control outputs, motors using programmable components such as motors.


BBC Micro:bits

Access the web based BBC Micro:bit website and use the micro controller to program in 5 different languages and form a block based program to a Python Script program. With additional functions they can then go on to develop their coding abilities further.

Potential Learning Outcomes

  • As an entry level Micro controller the learning outcomes are inline with the Crumble Micro controller Lego Mindstorm and the Makey Makey.
  • Design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems

  • Understand several key algorithms that reflect computational thinking.

  • Use block and textual programming languages to write programs.

  • Understand simple Boolean logic AND, OR and NOT and some of its uses in circuits and programming; understand how numbers can be represented in binary, and be able to carry out simple operations on binary numbers.

  • undertake creative projects that involve selecting,combining multiple applications across devices collecting and analysing data. 
  • Project Management

Lego Mindstorm

LEGO MINDSTORM EV3 makes building, programming and commanding your own LEGO robots smarter, faster, and more fun than ever. Follow building instructions or create you own robot. Children can take control of a robot to drive, shoot, slither or walk; depending on the correct programming.

Potential Learning Outcomes

  • All the learning outcomes for the crumble are assumed to be understood.
  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.
  • Use sequence, selection, and repetition in programs; work with variables and various forms of input and output.

  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.


Raspberry Pi & Arduinos

The Pi and Arduinos offer children who are starting to use textual languages a fun and practical environment to develop projects.

Potential Learning Outcomes

  • With the Rapsberry Pi and Arduino all of the learning outcomes listed can be achieved. 
  • The Raspberry Pi and Arduino offer greater potential and capability to build on and expand all those learning outcomes.
  • Learning outcomes at this stage are highly dependant on the project being undertaken.

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Makey Makey

Makey Makey is a fun micro controller. Use vegetables and croc leads to create an electronic circuit, or show students how to remove control from the computer key board to the Makey Makey controls they have built.

Potential Learning Outcomes

  • A Makey Makey can be connected to may different coding interfaces appropriate to the user age. Learning outcomes for coding will be known. A Makey Makey can be interfaced with Scratch code or a Raspberry Pi and other code platforms.
  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures.

  • understand and use mechanical systems in their products

  • understand and use electrical systems in their products, series circuits incorporating switches, bulbs, buzzers and motors.

  • apply computing and use electronics to embed intelligence in products that respond to inputs, sensors, control outputs, motors using programmable components such as motors.

  • Proejct Management


In School Maker Events

Towards the end of the year when all the SATS are completed and the lower years have completed their work why not consider bring a Maker Hub to your school for 1 to 5 days.

 

We can come along and work with the class building and code the projects we have already made or we can run a Maker Challenge. The Maker Challenge means that we/school/both set a challenge that ask the children with the technical equipment available can they make/build and code a system that tells us in some way they are being broken into or which line following vehicle will cross the line first?

If you have two classes in that year group may be set a challenge that will put the against each other or spilt them in to groups of 3 or 4, the challenge can be outlines appropriate to the group size you require. Within a class group you would expect to put them into smaller groups.

POTENTIAL LEARNING OUTCOMES

Learning outcome would be dependant on the equipment used.  However, reffer to the learning outcmes for each set of technical equipment.


York Maker Hub is a York based company that operates throughout the Yorkshire region. We recognise that each school is individual so to ensure that the school gains maximum learning benefit we prefer to tailor individual packages. Please complete the form above and we will get in touch to discuss your requirements in detail.